GUI Config
This page was last updated for version v1.2.0
animation: # GUI animations
enabled: true
interval: 2 # in ticks
color-cycle-speed: 0.85 # in decimal
Sound Format
event:
"<sound> <volume> <pitch>"
Leave the sound value blank if you don't want it to play sound.
Examples
select-effect:
"minecraft:block.note_block.pling 0.1 1.5"
random-effect:
""
Available Events
Common
next-page
previous-page
reset
filter
Effects GUI
select-effect
random-effect
Colors GUI
select-color
random-color
Mixer GUI
select-effect
confirm
Handlers GUI
select-handler
unselect-handler
current-style: <ID>
styles:
style-id:
effects:
layout:
..
elements:
..
colors:
layout:
..
elements:
..
mixer:
layout:
..
elements:
..
handlers:
elements:
..
You can create multiple GUI styles, and use one of them by setting the current-style
value to that style's id.
Layout determines how elements are placed in the GUI. It's a list of character arrays. Every character array must have exactly 9 characters.
If you use a character that doesn't match any element's key, that slot will be set to air.
Example Layout
# B for borders
# E for effect icon
# r for random effect
# R for reset effect
# C for close button
# P for previous page
# N for next page
layout:
- "BBBBBBBBB"
- "BEEEEEEEB"
- "BEEEEEEEB"
- "BEEEEEEEB"
- "BEEEEEEEB"
- "PBBrCRBBN"
Properties
Every element must have its own unique key
character.
key
characters are case-sensitive.
Example
elements:
borders:
key: 'B'
item:
material: BLACK_STAINED_GLASS_PANE
Available Elements
Effects GUI
The GUI that opens when /trparticles
command is executed.
Colors GUI
The color selection GUI.
Mixer GUI
The effect mixer GUI
Handlers GUI
Item Properties
material: <MATERIAL>
custom-model-data: <INTEGER>
amount: <INTEGER>
glow: <BOOLEAN>
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