Circle Particle
This page was last updated for version v1.2.0
Format
circle [args]
Description
It works similarly to Single Particle but has 4 new arguments. It helps you to create a circle of particles with just 1 script. Doing the same thing with single particles need at least 4 lines of scripts and 3 variables.
All the arguments in Single Particle also apply to this.
Arguments
radius
circle radius
radius=<RANGE>
radius=0.75
, radius={r}
, radius={val={r};min={min};max={max}}
1
*
*
particles
particle amount
particles=<INTEGER>
particles=32
, partices={particles}
32
*
*
tick-data
sets the color by each particle if enabled, or all the particles will be the same colored
tick-data=<BOOLEAN>
tick=true
false
*
tick
vertical
circle orientation
vertical=<BOOLEAN>
vertical=false
true
*
*
Examples
circle [effect=minecraft:dust,radius=0.75,tick=true,color={name=rainbow;speed=0.75}]
Circle of
dust
particles, the radius will be 0.75, each particle will be colored differently, and rainbow colors will be used.
circle [effect=minecraft:dust_color_transition,radius={radius},particles=48,color={name=rainbow;duo=FFFFFF,speed=0.75}]
Circle of
dust_color_transition
particles, the radius will be determined by theradius
variable, 48 particles will be created, rainbow colors will be used and they will be transit to white color.
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