Circle Particle

This page was last updated for version v1.2.0

Format

circle [args]

Description

It works similarly to Single Particle but has 4 new arguments. It helps you to create a circle of particles with just 1 script. Doing the same thing with single particles need at least 4 lines of scripts and 3 variables.

All the arguments in Single Particle also apply to this.

Arguments

radius

circle radius

radius=<RANGE>

radius=0.75, radius={r}, radius={val={r};min={min};max={max}}

1

*

*

particles

particle amount

particles=<INTEGER>

particles=32, partices={particles}

32

*

*

tick-data

sets the color by each particle if enabled, or all the particles will be the same colored

tick-data=<BOOLEAN>

tick=true

false

*

tick

vertical

circle orientation

vertical=<BOOLEAN>

vertical=false

true

*

*

Examples

  1. circle [effect=minecraft:dust,radius=0.75,tick=true,color={name=rainbow;speed=0.75}]

Circle of dust particles, the radius will be 0.75, each particle will be colored differently, and rainbow colors will be used.

  1. circle [effect=minecraft:dust_color_transition,radius={radius},particles=48,color={name=rainbow;duo=FFFFFF,speed=0.75}]

Circle of dust_color_transition particles, the radius will be determined by the radius variable, 48 particles will be created, rainbow colors will be used and they will be transit to white color.

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