Circle Particle
This page was last updated for version v1.2.0
Last updated
This page was last updated for version v1.2.0
Last updated
circle [args]
It works similarly to Single Particle but has 4 new arguments. It helps you to create a circle of particles with just 1 script. Doing the same thing with single particles need at least 4 lines of scripts and 3 variables.
All the arguments in Single Particle also apply to this.
circle [effect=minecraft:dust,radius=0.75,tick=true,color={name=rainbow;speed=0.75}]
Circle of
dust
particles, the radius will be 0.75, each particle will be colored differently, and rainbow colors will be used.
circle [effect=minecraft:dust_color_transition,radius={radius},particles=48,color={name=rainbow;duo=FFFFFF,speed=0.75}]
Circle of
dust_color_transition
particles, the radius will be determined by theradius
variable, 48 particles will be created, rainbow colors will be used and they will be transit to white color.
radius
circle radius
radius=<RANGE>
radius=0.75
, radius={r}
, radius={val={r};min={min};max={max}}
1
*
*
particles
particle amount
particles=<INTEGER>
particles=32
, partices={particles}
32
*
*
tick-data
sets the color by each particle if enabled, or all the particles will be the same colored
tick-data=<BOOLEAN>
tick=true
false
*
tick
vertical
circle orientation
vertical=<BOOLEAN>
vertical=false
true
*
*